public class PulleyJoint extends Joint
Modifier and Type | Field and Description |
---|---|
static float |
MIN_PULLEY_LENGTH |
m_bodyA, m_bodyB, m_edgeA, m_edgeB, m_islandFlag, m_next, m_prev, m_userData, pool
Modifier | Constructor and Description |
---|---|
protected |
PulleyJoint(IWorldPool argWorldPool,
PulleyJointDef def) |
Modifier and Type | Method and Description |
---|---|
void |
getAnchorA(Vec2 argOut)
get the anchor point on bodyA in world coordinates.
|
void |
getAnchorB(Vec2 argOut)
get the anchor point on bodyB in world coordinates.
|
float |
getCurrentLengthA() |
float |
getCurrentLengthB() |
Vec2 |
getGroundAnchorA() |
Vec2 |
getGroundAnchorB() |
float |
getLength1() |
float |
getLength2() |
float |
getLengthA() |
float |
getLengthB() |
Vec2 |
getLocalAnchorA() |
Vec2 |
getLocalAnchorB() |
float |
getRatio() |
void |
getReactionForce(float inv_dt,
Vec2 argOut)
get the reaction force on body2 at the joint anchor in Newtons.
|
float |
getReactionTorque(float inv_dt)
get the reaction torque on body2 in N*m.
|
void |
initVelocityConstraints(SolverData data) |
boolean |
solvePositionConstraints(SolverData data)
This returns true if the position errors are within tolerance.
|
void |
solveVelocityConstraints(SolverData data) |
create, destroy, destructor, getBodyA, getBodyB, getCollideConnected, getNext, getType, getUserData, isActive, setUserData
public static final float MIN_PULLEY_LENGTH
protected PulleyJoint(IWorldPool argWorldPool, PulleyJointDef def)
public float getLengthA()
public float getLengthB()
public float getCurrentLengthA()
public float getCurrentLengthB()
public Vec2 getLocalAnchorA()
public Vec2 getLocalAnchorB()
public void getAnchorA(Vec2 argOut)
Joint
getAnchorA
in class Joint
public void getAnchorB(Vec2 argOut)
Joint
getAnchorB
in class Joint
public void getReactionForce(float inv_dt, Vec2 argOut)
Joint
getReactionForce
in class Joint
public float getReactionTorque(float inv_dt)
Joint
getReactionTorque
in class Joint
public Vec2 getGroundAnchorA()
public Vec2 getGroundAnchorB()
public float getLength1()
public float getLength2()
public float getRatio()
public void initVelocityConstraints(SolverData data)
initVelocityConstraints
in class Joint
public void solveVelocityConstraints(SolverData data)
solveVelocityConstraints
in class Joint
public boolean solvePositionConstraints(SolverData data)
Joint
solvePositionConstraints
in class Joint
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