Class | Description |
---|---|
AABB |
An axis-aligned bounding box.
|
Collision |
Functions used for computing contact points, distance queries, and TOI queries.
|
Collision.ClipVertex |
Used for computing contact manifolds.
|
ContactID |
Contact ids to facilitate warm starting.
|
Distance |
This is non-static for faster pooling.
|
Distance.DistanceProxy |
A distance proxy is used by the GJK algorithm.
|
Distance.SimplexCache |
Used to warm start Distance.
|
DistanceInput |
Input for Distance.
|
DistanceOutput |
Output for Distance.
|
Manifold |
A manifold for two touching convex shapes.
|
ManifoldPoint |
A manifold point is a contact point belonging to a contact
manifold.
|
RayCastInput |
Ray-cast input data.
|
RayCastOutput |
Ray-cast output data.
|
TimeOfImpact |
Class used for computing the time of impact.
|
TimeOfImpact.TOIInput |
Input parameters for TOI
|
TimeOfImpact.TOIOutput |
Output parameters for TimeOfImpact
|
WorldManifold |
This is used to compute the current state of a contact manifold.
|
Enum | Description |
---|---|
Collision.PointState |
This is used for determining the state of contact points.
|
ContactID.Type | |
Manifold.ManifoldType | |
TimeOfImpact.TOIOutputState |
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