# SDL_HINT_PS2_GS_WIDTH

Variable controlling the width of the PS2's framebuffer in pixels

## Header File

Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h)

## Syntax

```c
#define SDL_HINT_PS2_GS_WIDTH    "SDL_PS2_GS_WIDTH"
```

## Remarks

By default, this variable is "640"

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[CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)


