# SDL_HINT_PS2_GS_HEIGHT

Variable controlling the height of the PS2's framebuffer in pixels

## Header File

Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h)

## Syntax

```c
#define SDL_HINT_PS2_GS_HEIGHT    "SDL_PS2_GS_HEIGHT"
```

## Remarks

By default, this variable is "448"

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[CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)


