- java.lang.Object
-
- javafx.scene.control.skin.ContextMenuSkin
-
- All Implemented Interfaces:
Skin<ContextMenu>
public class ContextMenuSkin extends Object implements Skin<ContextMenu>
Default Skin implementation for ContextMenu. Several controls use ContextMenu in order to display items in a drop down. This class mostly deals mostly with show / hide logic - the actual content of the context menu is contained within theroot node.- Since:
- 9
- See Also:
ContextMenu
-
-
Constructor Summary
Constructors Constructor Description ContextMenuSkin(ContextMenu control)Creates a new ContextMenuSkin instance.
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voiddispose()Called by a Skinnable when the Skin is replaced on the Skinnable.NodegetNode()Gets the Node which represents this Skin.ContextMenugetSkinnable()Gets the Skinnable to which this Skin is assigned.
-
-
-
Constructor Detail
-
ContextMenuSkin
public ContextMenuSkin(ContextMenu control)
Creates a new ContextMenuSkin instance.- Parameters:
control- The control that this skin should be installed onto.
-
-
Method Detail
-
getSkinnable
public ContextMenu getSkinnable()
Gets the Skinnable to which this Skin is assigned. A Skin must be created for one and only one Skinnable. This value will only ever go from a non-null to null value when the Skin is removed from the Skinnable, and only as a consequence of a call toSkin.dispose().The caller who constructs a Skinnable must also construct a Skin and properly establish the relationship between the Control and its Skin.
- Specified by:
getSkinnablein interfaceSkin<ContextMenu>- Returns:
- A non-null Skinnable, or null value if disposed.
-
getNode
public Node getNode()
Gets the Node which represents this Skin. This must never be null, except after a call toSkin.dispose(), and must never change except when changing to null.- Specified by:
getNodein interfaceSkin<ContextMenu>- Returns:
- A non-null Node, except when the Skin has been disposed.
-
dispose
public void dispose()
Called by a Skinnable when the Skin is replaced on the Skinnable. This method allows a Skin to implement any logic necessary to clean up itself after the Skin is no longer needed. It may be used to release native resources. The methodsSkin.getSkinnable()andSkin.getNode()should return null following a call to dispose. Calling dispose twice has no effect.- Specified by:
disposein interfaceSkin<ContextMenu>
-
-